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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
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88
Index

5.3 Working in Zoom Mode

The zoom button located in the emulator toolbar switches in and out of zoom mode. When zoom mode is active the toolbar button is depressed and the mouse pointer appears as a magnifying glass when hovering over the device screen. Clicking the left mouse button will cause the display to zoom in relative to the selected point on the screen, with repeated clicking increasing the zoom level. Conversely, clicking the right mouse button decreases the zoom level. Toggling the zoom button off reverts the display to the default size.

Clicking and dragging while in zoom mode will define a rectangular area into which the view will zoom when the mouse button is released.

While in zoom mode the visible area of the screen may be panned using the horizontal and vertical scrollbars located within the emulator window.

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