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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
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88
Index

66.2 Key Elements of Room Database Persistence

Before going into greater detail later in the chapter, it is first worth summarizing the key elements involved in working with SQLite databases using the Room persistence library:

66.2.1 Repository

As previously discussed, the repository module contains all of the code necessary for directly handling all data sources used by the app. This avoids the need for the UI controller and ViewModel to contain code that directly accesses sources such as databases or web services.

66.2.2 Room Database

The room database object provides the interface to the underlying SQLite database. It also provides the repository with access to the Data Access Object (DAO). An app should only have one room database instance which may then be used to access multiple database tables.

66.2.3 Data Access Object (DAO)

The DAO contains the SQL statements required by the repository to insert, retrieve and delete data within the SQLite database. These...

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