Google developed ARCore to be accessible from multiple development platforms (Android [Java], Web [JavaScript], Unreal [C++], and Unity [C#]), thus giving developers plenty of flexibility and options to build applications on various platforms. While each platform has its strengths and weaknesses, which we will get to later, all the platforms essentially extend from the native Android SDK that was originally built as Tango. This means that regardless of your choice of platform, you will need to install and be somewhat comfortable working with the Android development tools.
In this chapter, we will focus on setting up the Android development tools and building an ARCore application for Android. The following is a summary of the major topics we will cover in this chapter:
- Installing Android Studio
- Installing ARCore
- Build and deploy
- Exploring the code
If you...