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  • Book Overview & Buying Learn ARCore - Fundamentals of Google ARCore
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Learn ARCore - Fundamentals of Google ARCore

Learn ARCore - Fundamentals of Google ARCore

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Learn ARCore - Fundamentals of Google ARCore

Learn ARCore - Fundamentals of Google ARCore

3 (3)

Overview of this book

Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting, shaders, Machine Learning, and others. We’ll begin with the basics of building a project on three platforms: web, Android, and Unity. Next, we’ll go through the ARCore concepts of motion tracking, environmental understanding, and light estimation. For each core concept, you’ll work on a practical project to use and extend the ARCore feature, from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You’ll write custom shaders to light virtual objects in AR, then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book, you’ll see how to implement motion tracking and environment learning, create animations and sounds, generate virtual characters, and simulate them on your screen.
Table of Contents (13 chapters)
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General troubleshooting


We learned the basics of the debugging process for each platform, but we never covered any techniques for debugging or troubleshooting. Just like profiling, there is a basic guide or list that you can follow to make you more efficient when troubleshooting. Use the following list of steps to help you troubleshoot your next issue:

  1. Console: The first place to look is for any errors that are being reported to the console. All our platforms provide a console, and you should be familiar with accessing it on your platform of choice. Does the error make sense? Are you able to pinpoint the section of code or item causing the issue?
  2. Google: If you see an obscure console message and are not quite sure what it does, then Google it. You don't want to Google the entire message, but just extract five or six key words in the phrase and use those. You may also want to add words to cover your platform; for instance, Java, Android, or, Unity C#.
  3. Logging: Instrument your code by injecting...

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