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Learning C# by Developing Games with Unity

Learning C# by Developing Games with Unity

By : Harrison Ferrone
4.4 (47)
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Learning C# by Developing Games with Unity

Learning C# by Developing Games with Unity

4.4 (47)
By: Harrison Ferrone

Overview of this book

It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book.
Table of Contents (18 chapters)
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Pop Quiz Answers
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Other Books You May Enjoy
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Index

Selection statements

The most complex programming problems can often be boiled down to sets of simple choices that a game or program evaluates and acts on. Since Visual Studio and Unity can't make those choices by themselves, writing out those decisions is up to you.

The if-else and switch selection statements allow you to specify branching paths, based on one or more conditions, and the actions you want to be taken in each case. Traditionally, these conditions include the following:

  • Detecting user input.
  • Evaluating expressions and Boolean logic.
  • Comparing variables or literal values.

You're going to start with the simplest of these conditional statements, if-else, in the following section.

The if-else statement

if-else statements are the most common way of making decisions in code. When stripped of all its syntax, the basic idea is: If my condition is met, execute this block of code; if it's not, execute this other block of code. Think of these statements as gates,...

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