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Stencyl Essentials

Stencyl Essentials

By : Sneyd
4.4 (5)
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Stencyl Essentials

Stencyl Essentials

4.4 (5)
By: Sneyd

Overview of this book

If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
Table of Contents (14 chapters)
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13
Index

Programming the button


Great! Now that we have created and configured the Play Game Button, we must write an Actor Behavior that will cause it to behave like a button by reacting to the mouse's events. To do so, perform the following steps:

  1. Go to the Dashboard tab, select Actor Behaviors, and click on Create New.

  2. In the ensuing window, set Name to Play Button Handler, and click on Create.

  3. Navigate to Add Event | Input | On Actor, as shown in the following screenshot:

  4. Switch the condition from enters to is pressed on, as shown in the following screenshot:

  5. In the blocks palette, navigate to Scene | Game Flow | Transitions, drag out and add a switch to Scene and Crossfade block, as shown in the following screenshot:

  6. Click on the Scene field, and select Choose Scene, as shown in the following screenshot:

  7. A window will appear, displaying all of the available scenes. Select Level 1, and click on OK.

  8. Set for secs to 1, as shown in the following screenshot:

  9. Click on Attach to Actor Type, and select Play...

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