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Stencyl Essentials

Stencyl Essentials

By : Sneyd
4.4 (5)
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Stencyl Essentials

Stencyl Essentials

4.4 (5)
By: Sneyd

Overview of this book

If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
Table of Contents (14 chapters)
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13
Index

Summary

In this chapter, we familiarized ourselves with the non-standard, yet beautiful and intuitive interface of Stencyl. Together, we examined many of the most important areas and views in the Stencyl toolset, including the Welcome Center, Dashboard, Scene Designer, and Log Viewer. Having acquired a basic understanding of the structure and layout of Stencyl, we are now ready to begin our fast-paced development project, the completion of which will lead to our mastery of the software. Let's begin – see you in Chapter 2, Starting the Game Project!

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