
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
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Physijs provides a number of shapes you can use to wrap your geometries. In this section, we'll walk you through all the available Physijs meshes and demonstrate these meshes through an example. Remember that all you have to do to use these meshes is replace the THREE.Mesh
constructor with one of these meshes.
The following table provides an overview of the meshes that are available in Physijs:
Name |
Description |
---|---|
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This mesh can be used to create a zero-thickness plane. You could also use |
|
If you have geometries that look like cubes, use this mesh. For instance, this is a good match for |
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For sphere shapes, use this geometry. This geometry is a good match for |
|
With |
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