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Refactoring with C++

Refactoring with C++

By : Dmitry Danilov
5 (2)
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Refactoring with C++

Refactoring with C++

5 (2)
By: Dmitry Danilov

Overview of this book

Despite the prevalence of higher-level languages, C++ is still running the world, from bare-metal embedded systems to distributed cloud-native systems. C++ is on the frontline whenever there is a need for a performance-sensitive tool supporting complex data structures. The language has been actively evolving for the last two decades. This book is a comprehensive guide that shows you how to implement SOLID principles and refactor legacy code using the modern features and approaches of C++, the standard library, Boost library collection, and Guidelines Support Library by Microsoft. The book begins by describing the essential elements of writing clean code and discussing object-oriented programming in C++. You’ll explore the design principles of software testing with examples of using popular unit testing frameworks such as Google Test. The book also guides you through applying automated tools for static and dynamic code analysis using Clang Tools. By the end of this book, you’ll be proficient in applying industry-approved coding practices to design clean, sustainable, and readable real-world C++ code.
Table of Contents (18 chapters)
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Fixing naming issues automatically

The real power of Clang-Tidy lies in its ability to not just identify issues but also to rectify them automatically. Manual fixes can be time-consuming and error-prone, making automation incredibly valuable in a fast-paced development environment. Fortunately, Clang-Tidy excels in this area. Most of the fixes suggested by the tool can be applied automatically, saving you countless hours of manual labor and potential errors. To apply these automatic fixes, simply run make clang-tidy in your terminal. The tool will scan the code for violations, and where possible, it will automatically correct the code so that it aligns with your configured guidelines:

#include <string>
#include <vector>
namespace filesystem { // CamelCase instead of lower_case
enum class Permissions : uint8_t { READ, WRITE, EXECUTE };
struct User {
    std::string name; // redundant suffix _ for public member
    int id = 0; ...

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