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Refactoring with C++
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The KISS principle, which stands for “Keep It Simple, Stupid,” is a design philosophy that emphasizes the importance of keeping things simple and straightforward. This principle is particularly relevant in the world of programming, where complex code can lead to bugs, confusion, and slow development time.
Here are some examples of how the KISS principle can be applied in C++:
for
loop instead of a complex algorithm can often be just as effective and much easier to understand.In conclusion, the KISS principle is a simple and straightforward design philosophy that can help developers write clear, concise, and maintainable code. By keeping things simple, developers can avoid bugs and confusion and speed up development time.
The SOLID principles and the KISS principle are both important design philosophies in software development, but they can sometimes contradict each other.
The SOLID principles are a set of five principles that guide the design of software, aimed at making it more maintainable, scalable, and flexible. They focus on creating a clean, modular architecture that follows good object-oriented design practices.
The KISS principle, on the other hand, is all about keeping things simple. It advocates for straightforward, simple solutions, avoiding complex algorithms and structures that can make code hard to understand and maintain.
While both SOLID and KISS aim to improve software quality, they can sometimes be at odds. For example, following the SOLID principles may result in code that is more complex and harder to understand to achieve greater modularity and maintainability. Similarly, the KISS principle may result in less flexible and scalable code to keep it simple and straightforward.
In practice, developers often have to strike a balance between the SOLID principles and the KISS principle. On the one hand, they want to write code that is maintainable, scalable, and flexible. On the other hand, they want to write code that is simple and easy to understand. Finding this balance requires careful consideration of trade-offs and an understanding of when each approach is most appropriate.
When I have to choose between the SOLID and KISS approaches, I think about something my boss, Amir Taya, said, “When building a Ferrari, you need to start from a scooter.” This phrase is an exaggerated example of KISS: if you do not know how to build a feature, make the simplest working version (KISS), re-iterate, and extend the solution using SOLID principles if needed.