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Hands-On Design Patterns with Java

Hands-On Design Patterns with Java

By : Dr. Edward Lavieri Jr.
2 (1)
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Hands-On Design Patterns with Java

Hands-On Design Patterns with Java

2 (1)
By: Dr. Edward Lavieri Jr.

Overview of this book

Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
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Section 1: Introducing Design Patterns
4
Section 2: Original Design Patterns
8
Section 3: New Design Patterns

Architectural Patterns - Part I

Architectural patterns are important to system designers as a system's architecture is one of the building blocks for creating a system. These patterns can teach us a lot about the principles behind the application of software design and, in some cases, hardware connectivity.

In this chapter, we will explore what constitutes an architectural design pattern and will look at several specific architectural design patterns. We will cover additional architectural patterns in the next chapter, Architectural Patterns – Part II.

Specifically, in this chapter, we will start with an introduction to architectural design patterns, and look at the patterns in the following list, along with their pattern diagrams and use cases to demonstrate their applicability and implementation:

  • Introducing architectural patterns
  • Blackboard pattern
  • Broker pattern...

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