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Hands-On Design Patterns with Java

Hands-On Design Patterns with Java

By : Dr. Edward Lavieri Jr.
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Hands-On Design Patterns with Java

Hands-On Design Patterns with Java

2 (1)
By: Dr. Edward Lavieri Jr.

Overview of this book

Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
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1
Section 1: Introducing Design Patterns
4
Section 2: Original Design Patterns
8
Section 3: New Design Patterns

Using the iterator pattern

The purpose of the iterator design pattern is to grant access to an object's members without sharing the encapsulated data structures. There are two main motivations for using the iterator design pattern. First, not all object data is stored in the same manner. For example, an online store that aggregates content from other vendors might have a vendor that uses an array, another that uses a list, and a third that uses an ArrayList. A second reason is to avoid exposing data structures. Both the variability of storage approaches and data security can be addressed with the iterator design pattern.

The iterator design pattern is implemented by using the Iterator interface, part of the java.util package.

We will look at a simple use case, the UML class diagram, and the source code necessary to implement the iterator design pattern for this scenario.

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