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Flutter Projects

Flutter Projects

By : Simone Alessandria
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Flutter Projects

Flutter Projects

4 (5)
By: Simone Alessandria

Overview of this book

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
Table of Contents (15 chapters)
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12
Assessment

Technical requirements

You'll find the completed app code on the book's GitHub repository at https://github.com/PacktPublishing/Flutter-Projects.

To follow along with the code examples in this book, you should have the following software installed on your Windows, Mac, Linux, or Chrome OS device:

  • The Flutter software development kit (SDK).
  • When developing for Android: the Android SDK, easily installed by Android Studio.
  • When developing for iOS: macOS and Xcode.
  • An emulator (Android), a simulator (iOS), or a connected iOS or Android device enabled for debugging.
  • An editor: Visual Studio Code, Android Studio, or IntelliJ IDEA are recommended. All should have the Flutter/Dart extensions installed.
  • For this chapter, some knowledge of relational databases will be helpful, even if not strictly required.

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