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By : Simone Alessandria
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Flutter Projects

Flutter Projects

4 (5)
By: Simone Alessandria

Overview of this book

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
Table of Contents (15 chapters)
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12
Assessment

Pong Game - 2D Animations and Gestures

Animations are an important feature that you can add to your apps to make them more attractive. They make it possible to add important functionality in a way that is pleasant for your users. For example, you could use animations to notify the user that an action has been completed, or you can use them to get user input. In any case, animations are often required to give your apps a polished look that can help make them successful. The good news is that Flutter has very good support for animations.

If you are like me, you probably love games, and usually, animations are what games are made of. So, in this chapter, we'll build a simplified single-player version of the ancient Pong game. We'll build a ball that will bounce through the screen, and we'll use a bat to avoid it touching the bottom part of the screen.

Building this...

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