Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Android design guidelines

App design is a vast topic. It is a topic that could only begin to be taught in a book of its own. Also, like programming, you can only start to get good at app design with constant practice, review, and improvement.

So, what exactly do I mean by design? I am talking about where you put the widgets on the screen, which widgets, what color should they be, how big should they be, how to transition between screens, the best way to scroll a page, when and which animation interpolators to use, what screens your app should be divided into, and much more besides.

This book will hopefully leave you well qualified to be able to implement all your choices for the above questions. It unfortunately doesn't have the space, and the author probably doesn't have the skill, to teach you how to make those choices.

Note

You might be wondering, "What should I do?" Keep making apps and don't let a lack of design experience and knowledge stop...