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Android Programming for Beginners

Android Programming for Beginners

By : John Horton
4.2 (12)
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Android Programming for Beginners

Android Programming for Beginners

4.2 (12)
By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)
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Frequently asked questions

  1. So, is Android not really an operating system, just a virtual machine, and are all the phones and tablets really Linux machines?

    No, all the different sub-systems of an Android device, which include Linux, the ART, and the libraries and drivers, are together what make up the Android operating system.

  2. I still don't understand all these technical terms, such as ART, object-oriented, APK, and so on. Should I re-read this chapter?

    No, that isn't necessary as we just needed to introduce this jargon and we will be revisiting it all as well as clarifying it as the book progresses. If you understand the following, you are ready to proceed to Chapter 2, First Contact: Java, XML, and the UI Designer:

    We will be writing Java code and creating other resources in Android Point Studio, which, with the help of the JDK, will turn this code and resources into real Android apps.

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