Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Summary

In this chapter, we covered more theory than in any other chapter. If you haven't memorized everything or some of the code seemed a bit too in-depth, then you have still succeeded completely.

If you just understand that OOP is about writing reusable, extendable, and efficient code through encapsulation, inheritance, and polymorphism, then you have the potential to be a Java master.

Simply put, OOP enables us to use other peoples' code even when those other people were not aware of exactly what we would be doing at the time they wrote the code.

All you must do is keep practicing because we will constantly be using these same concepts over and over again throughout the book, so you do not need to have even begun to have mastered them at this point.

In the next chapter, we will be revisiting some concepts from this chapter as well as looking at some new aspects of OOP and how it enables our Java code to interact with our XML layouts.

But first, there...