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Hands-On Android UI Development

Hands-On Android UI Development

By : Jason Morris
3.8 (4)
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Hands-On Android UI Development

Hands-On Android UI Development

3.8 (4)
By: Jason Morris

Overview of this book

A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
Table of Contents (15 chapters)
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13
Activity Lifecycle

Storing and Retrieving Data

Data storage might not, at first glance, seem to be at all related to a user interface, but in the majority of applications, the user interface exists to manipulate long-lived data both on the device and on the network. This means that while it does not directly influence the look of the application, it does influence the user experience. Users expect the application to always reflect the latest data available to them, as we explored in Chapter 5, Binding Data to Widgets. Applications written using a reactive pattern ensure that the user interface is always up to date with the latest data available to the application, and the Android data binding system helps to make writing reactive applications easy. Even without the data binding framework, Android itself has always been built for reactive applications from the very bottom layers upward, but until...

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