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Hands-On Android UI Development

Hands-On Android UI Development

By : Jason Morris
3.8 (4)
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Hands-On Android UI Development

Hands-On Android UI Development

3.8 (4)
By: Jason Morris

Overview of this book

A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
Table of Contents (15 chapters)
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13
Activity Lifecycle

Chapter 4 - Composing User Interface

  1. When developing a layout subclass, which of the following options is the best?
    • Avoiding assigning ID attributes to child widgets - the ID attributes can cause unexpected side-effects in the application
  2. Which of these applies to the Bundle passed at an Activity in onCreate?
    • It is populated in the onSaveInstanceState method
  3. When the data for an Adapter changes, which of the mentioned happens?
    • It should notify any attached listeners
  4. Fragments and View classes should meet which of the following conditions?
    • They should have their data and state pushed into them from the Activity

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