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Android Application Development Cookbook

Android Application Development Cookbook

By : Boyer, Mew
4.5 (6)
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Android Application Development Cookbook

Android Application Development Cookbook

4.5 (6)
By: Boyer, Mew

Overview of this book

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we’ll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We’ll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we’ll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.
Table of Contents (17 chapters)
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16
Index

Introduction


In Android, the User Interface is defined in a Layout. A layout can be declared in XML or created dynamically in code. (It's recommended to declare the layout in XML rather than in code to keep the presentation layer separate from the implementation layer.) A layout can define an individual ListItem, a fragment, or even the entire Activity. Layout files are stored in the /res/layout folder and referenced in code with the following identifier: R.layout.<filename_without_extension>.

Android provides a useful variety of Layout classes that contain and organize individual elements of an activity (such as buttons, checkboxes, and other Views). The ViewGroup object is a container object that serves as the base class for Android's family of Layout classes. The Views placed in a layout form a hierarchy, with the topmost layout being the parent.

Android provides several built-in layout types designed for specific purposes, such as the RelativeLayout, which allows Views to be positioned...

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