
Building Android Games with Cocos2d-x
By :

Building Android Games with Cocos2d-x
By:
Overview of this book
If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.
Table of Contents (10 chapters)
Preface
1. Setting Up Your Development Environment
2. Graphics
3. Understanding Game Physics
4. User Input
5. Handling Text and Fonts
6. Audio
7. Creating Particle Systems
8. Adding Native Java Code
Index
How would like to rate this book
Customer Reviews