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Building Android Games with Cocos2d-x

Building Android Games with Cocos2d-x

By : Hernandez
4.3 (8)
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Building Android Games with Cocos2d-x

Building Android Games with Cocos2d-x

4.3 (8)
By: Hernandez

Overview of this book

If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.
Table of Contents (10 chapters)
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9
Index

Chapter 1. Setting Up Your Development Environment

In this chapter, we will explain how to download and set up all the required tools to get you started with setting up an environment for building games for the Android platform. Although there are huge similarities between the Mac OS and the Windows development environment, we will cover all the details regarding the installation in both of these operating systems.

The following topics will be covered in this chapter:

  • Cocos2d-x overview
  • Setting up Java
  • Setting up the Android SDK
  • Setting up the Android Native Development Kit (NDK)
  • Setting up Apache Ant
  • Setting up Python
  • Setting up Cocos2d-x
  • Setting up the Eclipse IDE
  • Template code walk-through
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