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Lean Mobile App Development

Lean Mobile App Development

By : van Drongelen, Krishnaswamy, Adam Dennis
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Lean Mobile App Development

Lean Mobile App Development

By: van Drongelen, Krishnaswamy, Adam Dennis

Overview of this book

Lean is the ultimate methodology for creating a startup that succeeds. Sounds great from a theoretical point of view, but what does that mean for you as an a technical co-founder or mobile developer? By applying the Lean Start-up methodology to your mobile App development, it will become so much easier to build apps that take Google Play or the App Store by storm. This book shows you how to bring together smarter business processes with technical know-how. It makes no sense to develop a brilliant app for six months or longer only to find out later that nobody is interested in it. Build a Minimum Viable Product (MVP) first. Validate your hypotheses early and often. Discover effective product development strategies that let you put Facebook's famous axiom "move fast and break things" into practice. A great app without visibility and marketing clout is nothing, so use this book to market your app, making use of effective metrics that help you track and iterate all aspects of project performance.
Table of Contents (22 chapters)
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Timeboxed programming

For each iteration, you need to decide how long it will take and what features will come with it. As you have seen in Chapter 4, An Agile Workflow in a Nutshell, a typical sprint takes 2 to 3 weeks. Although this may be difficult at first, you will learn soon enough what you and your team members can accomplish during such a sprint. Sometimes you will have no clue how long the development of a feature will take. In that case, a timeboxed approach can help you as well. Before you start working on that feature, you allocate a particular amount of time. Afterwards, you can determine what you have accomplished and you can decide whether the feature can be released as it is. Even if it is not completely functional, as long as it contains no (severe) bugs, it can help you to get early feedback.

Keep things simple and develop only the features that you actually...

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