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System Programming Essentials with Go

System Programming Essentials with Go

By : Alex Rios
5 (5)
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System Programming Essentials with Go

System Programming Essentials with Go

5 (5)
By: Alex Rios

Overview of this book

Alex Rios, a seasoned Go developer and active community builder, shares his 15 years of expertise in designing large-scale systems through this book. It masterfully cuts through complexity, enabling you to build efficient and secure applications with Go's streamlined syntax and powerful concurrency features. In this book, you’ll learn how Go, unlike traditional system programming languages (C/C++), lets you focus on the problem by prioritizing readability and elevating developer experience with features like automatic garbage collection and built-in concurrency primitives, which remove the burden of low-level memory management and intricate synchronization. Through hands-on projects, you'll master core concepts like file I/O, process management, and inter-process communication to automate tasks and interact with your system efficiently. You'll delve into network programming in Go, equipping yourself with the skills to build robust, distributed applications. This book goes beyond the basics by exploring modern practices like logging and tracing for comprehensive application monitoring, and advance to distributed system design using Go to prepare you to tackle complex architectures. By the end of this book, you'll emerge as a confident Go system programmer, ready to craft high-performance, secure applications for the modern world.
Table of Contents (24 chapters)
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Free Chapter
1
Part 1: Introduction
4
Part 2: Interaction with the OS
10
Part 3: Performance
13
Part 4: Connected Apps
17
Part 5: Going Beyond

Working with System Events

System events are an essential aspect of software development, and knowing how to manage and respond to them is crucial for creating robust and responsive applications. This chapter is designed to equip you with the knowledge and skills to effectively manage and respond to system events, a critical aspect of robust and responsive software development. By the end of this chapter, you will have gained practical experience in handling various types of system signals, scheduling tasks, and monitoring filesystem events using Go’s powerful features and libraries.

In this chapter, we’re going to cover the following main topics:

  • Understanding system events and signals
  • Handling signals
  • Task scheduling
  • File monitoring with Inotify
  • Process management
  • Building a distributed lock manager in Go

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