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System Programming Essentials with Go

System Programming Essentials with Go

By : Alex Rios
5 (5)
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System Programming Essentials with Go

System Programming Essentials with Go

5 (5)
By: Alex Rios

Overview of this book

Alex Rios, a seasoned Go developer and active community builder, shares his 15 years of expertise in designing large-scale systems through this book. It masterfully cuts through complexity, enabling you to build efficient and secure applications with Go's streamlined syntax and powerful concurrency features. In this book, you’ll learn how Go, unlike traditional system programming languages (C/C++), lets you focus on the problem by prioritizing readability and elevating developer experience with features like automatic garbage collection and built-in concurrency primitives, which remove the burden of low-level memory management and intricate synchronization. Through hands-on projects, you'll master core concepts like file I/O, process management, and inter-process communication to automate tasks and interact with your system efficiently. You'll delve into network programming in Go, equipping yourself with the skills to build robust, distributed applications. This book goes beyond the basics by exploring modern practices like logging and tracing for comprehensive application monitoring, and advance to distributed system design using Go to prepare you to tackle complex architectures. By the end of this book, you'll emerge as a confident Go system programmer, ready to craft high-performance, secure applications for the modern world.
Table of Contents (24 chapters)
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Free Chapter
1
Part 1: Introduction
4
Part 2: Interaction with the OS
10
Part 3: Performance
13
Part 4: Connected Apps
17
Part 5: Going Beyond

Escape analysis

Escape analysis is a compiler optimization technique that’s used to determine whether a variable can be safely allocated on the stack or if it must “escape” to the heap. The primary goal of escape analysis is to improve memory usage and performance by allocating variables on the stack whenever possible since stack allocations are faster and more CPU cache-friendly than heap allocations.

Stack and pointers

Ah, stacks and pointers in Go – the bread and butter of any self-respecting system programmer and yet, somehow, the source of an unending stream of confusion for many. Let’s be clear: if you think managing stacks and pointers is as easy as pie, you’re probably not baking it right.

Imagine a software development world where pointers are like those high-maintenance friends who need constant updates on where you are and what you’re doing. Except, in this world, failing to keep them in the loop doesn’t just...

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