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Python GUI Programming Cookbook, Second Edition

Python GUI Programming Cookbook, Second Edition

By : Burkhard Meier
3.4 (5)
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Python GUI Programming Cookbook, Second Edition

Python GUI Programming Cookbook, Second Edition

3.4 (5)
By: Burkhard Meier

Overview of this book

Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book will guide you through the very basics of creating a fully functional GUI in Python with only a few lines of code. Each and every recipe adds more widgets to the GUIs we are creating. While the cookbook recipes all stand on their own, there is a common theme running through all of them. As our GUIs keep expanding, using more and more widgets, we start to talk to networks, databases, and graphical libraries that greatly enhance our GUI’s functionality. This book is what you need to expand your knowledge on the subject of GUIs, and make sure you’re not missing out in the long run.
Table of Contents (12 chapters)
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How coding in classes can improve the GUI


So far, we have been coding in a procedural style. This is a quick scripting method from Python. Once our code gets larger and larger, we need to advance to coding in OOP.

Why?

Because, among many other benefits, OOP allows us to move code around by using methods. Once we use classes, we no longer have to physically place code above the code that calls it. This gives us great flexibility in organizing our code.

We can write related code next to other code and no longer have to worry that the code will not run because the code does not sit above the code that calls it.

We can take that to some rather fancy extremes by coding up modules that refer to methods that are not being created within that module. They rely on the runtime state having created those methods during the time the code runs.

Note

If the methods we call have not been created by that time, we get a runtime error.

 

 

Getting ready

We will turn our entire procedural code into OOP very simply...

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