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Python GUI Programming Cookbook, Second Edition

Python GUI Programming Cookbook, Second Edition

By : Burkhard Meier
3.4 (5)
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Python GUI Programming Cookbook, Second Edition

Python GUI Programming Cookbook, Second Edition

3.4 (5)
By: Burkhard Meier

Overview of this book

Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book will guide you through the very basics of creating a fully functional GUI in Python with only a few lines of code. Each and every recipe adds more widgets to the GUIs we are creating. While the cookbook recipes all stand on their own, there is a common theme running through all of them. As our GUIs keep expanding, using more and more widgets, we start to talk to networks, databases, and graphical libraries that greatly enhance our GUI’s functionality. This book is what you need to expand your knowledge on the subject of GUIs, and make sure you’re not missing out in the long run.
Table of Contents (12 chapters)
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Setting the focus to a widget and disabling widgets

While our GUI is nicely improving, it would be more convenient and useful to have the cursor appear in the Entry widget as soon as the GUI appears. Here we learn how to do this.

Getting ready

This recipe extends the previous recipe, Text box widgets.

How to do it...

Python is truly great. All we have to do to set the focus to a specific control when the GUI appears is call the focus() method on an instance of a tkinter widget we previously created. In our current GUI example, we assigned the ttk.Entry class instance to a variable named, name_entered. Now, we can give it the focus.

Place the following code just above the code which is located at the bottom of the module and which starts the main windows event loop, like we did in the previous recipes:

GUI_set_focus.py

If you get some errors, make sure you are placing calls to variables below the code where they are declared. We are not using OOP as of yet, so this is still necessary. Later, it will no longer be necessary to do this.

On a Mac, you might have to set the focus to the GUI window first before being able to set the focus to the Entry widget in this window.

Adding this one line (38) of Python code places the cursor in our text Entry widget, giving the text Entry widget the focus. As soon as the GUI appears, we can type into this text box without having to click it first.

Note how the cursor now defaults to residing inside the text Entry box.

We can also disable widgets. To do that, we will set a property on the widget. We can make the button disabled by adding this one line (37 below) of Python code to create the button:

After adding the preceding line of Python code, clicking the button no longer creates any action:

How it works...

This code is self-explanatory. We set the focus to one control and disable another widget. Good naming in programming languages helps to eliminate lengthy explanations. Later in this book, there will be some advanced tips on how to do this while programming at work or practicing our programming skills at home.

There's more...

Yes. This is only the first chapter. There is much more to come.

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