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Android Programming with Kotlin for Beginners

Android Programming with Kotlin for Beginners

By : John Horton
3.7 (19)
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Android Programming with Kotlin for Beginners

Android Programming with Kotlin for Beginners

3.7 (19)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (31 chapters)
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30
Index

Creating a tablet emulator

Select Tools | AVD Manager and then click the Create Virtual Device… button on the Your Virtual Devices window. You will see the Select Hardware window in the following screenshot:

Creating a tablet emulator

Select the Tablet option from the Category list and then highlight the Pixel C tablet from the choice of available tablets. These choices are highlighted in the previous screenshot.

Tip

If you are reading this sometime in the future, the Pixel C option might have been updated. The choice of tablet is less important than practicing this process of creating a tablet emulator and then testing your apps.

Click the Next button. On the System Image window that follows, just click Next, because this will select the default system image. It is possible that choosing your own image will cause the emulator not to work properly.

Finally, on the Android Virtual Device screen, you can leave all the default options as they are. Feel free to change the AVD Name for your emulator or the Startup Orientation...

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