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Android Programming with Kotlin for Beginners

Android Programming with Kotlin for Beginners

By : John Horton
3.7 (19)
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Android Programming with Kotlin for Beginners

Android Programming with Kotlin for Beginners

3.7 (19)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (31 chapters)
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30
Index

Wiring up the UI with the Kotlin code (part 1)


To achieve an interactive app, we will do the following three things:

  1. We will call setContentView from the onCreate function to show the progress of our UI when we run the app.

  2. We will write two more functions of our own and each one will call setContentView on a different layout (that we have yet to design).

  3. Then, later in this chapter, when we design two more UI layouts, we will be able to load them at the click of a button.

As we will be building a ConstraintLayout and a TableLayout, we will call our new functions, loadConstraintLayout and loadTableLayout, respectively.

Let's do that now, and then we'll see how we can add some buttons that call these functions alongside some neatly formatted text.

Inside the onCreate function, add the following highlighted code:

override fun onCreate(savedInstanceState: Bundle?) {
   super.onCreate(savedInstanceState)

       setContentView(R.layout.main_menu)
}

The code uses the setContentView function to load...

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