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Mastering Qt  5

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
3.1 (8)
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Mastering Qt  5

Mastering Qt 5

3.1 (8)
By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped.
Table of Contents (16 chapters)
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Examining memory with Qt Creator

For this section, we will use the following code snippet:

bool boolean = true;
int integer = 5;
char character = 'A';
int* integerPointer = &integer;

qDebug() << "boolean is:" << boolean;
qDebug() << "integer is:" << integer;
qDebug() << "character is:" << character;
qDebug() << "integerPointer is:" << integerPointer;
qDebug() << "*integerPointer is:" << *integerPointer;
qDebug() << "done!";

In the preceding code, we declared three primitive types: boolean, integer, and character. We also added an integerPointer pointer that refers to the integer variable. Put a breakpoint at the last line, and start the debugging. On the Debug pane, you should have the Locals and Expressions view. You can easily add/remove it...

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