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Mastering Qt  5

Mastering Qt 5

By : Guillaume Lazar, Robin Penea
3.1 (8)
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Mastering Qt  5

Mastering Qt 5

3.1 (8)
By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped.
Table of Contents (16 chapters)
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Inter-process communication techniques

An Inter-Process Communication (IPC) is a communication between two or more processes. They can be instances of the same application or different applications. The Qt framework provides multiple modules to help you implement a communication between your applications. Most of these modules are cross-platform. Let's talk about the IPC tools that can be used in a Qt application.

The first tools are the TCP/IP sockets. They provide a bidirectional data exchange over a network. Therefore, you can use them to talk with processes on different computers. Moreover, the loopback interface allows you to communicate with processes running on the same computer. All the required classes are inside the QtNetwork module. This technique relies on a client-server architecture. Here is an example of the server part:

QTcpServer* tcpServer = new QTcpServer...

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