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Pragmatic Microservices with C# and Azure

Pragmatic Microservices with C# and Azure

By : Nagel
4.5 (10)
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Pragmatic Microservices with C# and Azure

Pragmatic Microservices with C# and Azure

4.5 (10)
By: Nagel

Overview of this book

Pragmatic Microservices with C# and Azure introduces .NET Aspire for microservices, focusing on defining an app model, utilizing service discovery, and integrating with Azure's native cloud services. Written by a Microsoft MVP and seasoned software architect with over two decades of experience in .NET, this book will help you get to grips with robust service development using .NET features like minimal APIs, gRPC, and SignalR for real-time communication. Aside from covering essential aspects of DevOps, including testing methodologies such as unit, integration, and load testing, you’ll also explore logging and monitoring including OpenTelemetry using tools like Azure Log Analytics, Application Insights, Prometheus, and Grafana. You'll learn about asynchronous communication leveraging queues and events through Azure Event Hub and Apache. Throughout the book, theoretical aspects will be complemented by practical skills gained from building and deploying a fully functional microservices-based application. By the end, you’ll possess a deep understanding of microservices architecture, hands-on experience with various .NET technologies and Azure services, and the ability to design, build, deploy, and manage microservices applications effectively in both on-premises and cloud environments.
Table of Contents (23 chapters)
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Free Chapter
1
Part 1: Creating Microservices with .NET
6
Part 2: Hosting and Deploying
12
Part 3: Troubleshooting and Scaling
16
Part 4: More communication options

Creating a SignalR service

In this chapter, we’ll create a new service that offers real-time information to return games that are played to every connected client. Figure 13.1 shows how the services of the solution collaborate:

Figure 13.1 – Codebreaker services

Figure 13.1 – Codebreaker services

The game-apis service has existed since Chapter 2. The client of game-apis invokes the REST API to start games and set moves. What’s new is Codebreaker’s live-service. This service offers a simple REST API that’s invoked by the game-apis service every time a game completes. The main functionality of this service makes use of ASP.NET Core SignalR to offer real-time information to all connected clients. Clients need to subscribe before they can receive game completion messages.

What’s offered by SignalR? As connections can never be started from a server to a client, and this is also true of SignalR, a client needs to connect to the SignalR service and...

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