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Pragmatic Microservices with C# and Azure

Pragmatic Microservices with C# and Azure

By : Nagel
4.2 (11)
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Pragmatic Microservices with C# and Azure

Pragmatic Microservices with C# and Azure

4.2 (11)
By: Nagel

Overview of this book

Pragmatic Microservices with C# and Azure introduces .NET Aspire for microservices, focusing on defining an app model, utilizing service discovery, and integrating with Azure's native cloud services. Written by a Microsoft MVP and seasoned software architect with over two decades of experience in .NET, this book will help you get to grips with robust service development using .NET features like minimal APIs, gRPC, and SignalR for real-time communication. Aside from covering essential aspects of DevOps, including testing methodologies such as unit, integration, and load testing, you’ll also explore logging and monitoring including OpenTelemetry using tools like Azure Log Analytics, Application Insights, Prometheus, and Grafana. You'll learn about asynchronous communication leveraging queues and events through Azure Event Hub and Apache. Throughout the book, theoretical aspects will be complemented by practical skills gained from building and deploying a fully functional microservices-based application. By the end, you’ll possess a deep understanding of microservices architecture, hands-on experience with various .NET technologies and Azure services, and the ability to design, build, deploy, and manage microservices applications effectively in both on-premises and cloud environments.
Table of Contents (23 chapters)
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Free Chapter
1
Part 1: Creating Microservices with .NET
6
Part 2: Hosting and Deploying
12
Part 3: Troubleshooting and Scaling
16
Part 4: More communication options

Using distributed tracing

If errors happen on the service, where is this request coming from, and from where does it originate? With distributed tracing, we can see the interaction of services and resources and can easily follow information on how requests from a client flow to the different services and see when errors occur, going from the error up to the stack.

Using .NET, we use ActivitySource and Activity classes to specify information for distributed tracing.

Creating an ActivitySource class with the DIC

When writing trace information, you’ll usually have one ActivitySource class in a project that’s used by all classes that write trace information. With the games client library, an ActivitySource class is used as a static member. Using an ActivitySource class from an executable project such as the games API, we can register this in the DIC:

Codebreaker.GameAPIs/ApplicationServices.cs

public static void AddApplicationTelemetry(this IhostApplicationBuilder...

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