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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

By : Michael Stack
4.9 (11)
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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

4.9 (11)
By: Michael Stack

Overview of this book

Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously, internally, and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts, practical examples, and more. You’ll begin building event-driven microservices, including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You’ll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging. By the end of this book, you’ll be able to build and deploy your own event-driven microservices using asynchronous communication.
Table of Contents (18 chapters)
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1
Part 1: Event-Driven Fundamentals
5
Part 2: Components of Event-Driven Architecture
12
Part 3: Production Ready

To get the most out of this book

This book is written with the expectation that you can execute the demonstration application to understand and view the code changes that have been made in each chapter as the application is refactored. To get the most out of the book, it is recommended you read the chapters in order, as the chapters will reference code that has been modified in the previous chapter.

Software/hardware covered in the book

Operating system requirements

Go 1.18+

Windows, macOS, or Linux

Docker 20.10.x

Windows, macOS, or Linux

NATS 2.4

Windows, macOS, or Linux

Most of the development for this book was done in Windows 10, but the code was tested to run in Windows Subsystem for Linux 2 (WSL 2) in Ubuntu 20.04 and tested to run on a Mac. You are expected to run the application and its dependencies within a Docker compose environment. Instructions to use Docker are given wherever possible to minimize installing new software on your machine.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

You can follow the author on GitHub (https://github.com/stackus) or make a connection with them on LinkedIn (https://www.linkedin.com/in/stackmichael).

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