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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

By : Michael Stack
4.9 (11)
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Event-Driven Architecture in Golang

Event-Driven Architecture in Golang

4.9 (11)
By: Michael Stack

Overview of this book

Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously, internally, and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts, practical examples, and more. You’ll begin building event-driven microservices, including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You’ll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging. By the end of this book, you’ll be able to build and deploy your own event-driven microservices using asynchronous communication.
Table of Contents (18 chapters)
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Part 1: Event-Driven Fundamentals
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Chapter 1: Introduction to Event-Driven Architectures
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Part 2: Components of Event-Driven Architecture
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Part 3: Production Ready
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Index
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What this book covers

Chapter 1, Introduction to Event-Driven Architectures, introduces EDA.

Chapter 2, Supporting Patterns in Brief, covers helpful patterns such as domain-driven design, domain-centric architectures, and application architectures.

Chapter 3, Design and Planning, explores the ways to discover the capabilities and features of an application using EventStorming and other methods.

Chapter 4, Event Foundations, introduces the Mallbots modular monolith application and domain events.

Chapter 5, Tracking Changes with Event Sourcing, introduces event sourcing and leads you through the development of event-sourced aggregates.

Chapter 6, Asynchronous Connections, covers adding asynchronous communication using event messages.

Chapter 7, Event-Carried State Transfer, expands on the use of message-based communication between components.

Chapter 8, Message Workflows, covers the concept of distributed transactions and introduces orchestrated sagas.

Chapter 9, Transactional Messaging, explores the use of message inboxes and outboxes to reduce data loss.

Chapter 10, Testing, discusses the concept of a testing strategy and leads you through testing an event-driven application.

Chapter 11, Deploying Applications to the Cloud, covers the use of infrastructure as code and deploying an application as microservices.

Chapter 12, Monitoring and Observability, discusses how to monitor a distributed application and make it observable with logging, metrics, and distributed tracing.

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