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  • Book Overview & Buying Mastering Swift 5.3
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Mastering Swift 5.3

Mastering Swift 5.3

By : Jon Hoffman
3.7 (15)
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Mastering Swift 5.3

Mastering Swift 5.3

3.7 (15)
By: Jon Hoffman

Overview of this book

Over the years, Mastering Swift has proven itself among developers as a popular choice for an in-depth and practical guide to the Swift programming language. This sixth edition comes with the latest features, an overall revision to align with Swift 5.3, and two new chapters on building swift from source and advanced operators. From the basics of the language to popular features such as concurrency, generics, and memory management, this in-depth guide will help you develop your expertise and mastery of the language. As you progress, you will gain practical insights into some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. The book will also show you how to use and apply them in your own projects. In later chapters, you will understand how to use the power of protocol-oriented programming to write flexible and easier-to-manage code in Swift. Finally, you will learn how to add the copy-on-write feature to your custom value types, along with understanding how to avoid memory management issues caused by strong reference cycles. By the end of this Swift book, you will have mastered the Swift 5.3 language and developed the skills you need to effectively use its features to build robust applications.
Table of Contents (23 chapters)
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21
Other Books You May Enjoy
22
Index

Using the Swift package manager

There is a lot that you can do with the package manager that makes it a necessity for creating complex applications on the Linux platform. It helps with adding dependencies to projects and enables us to break our code up into multiple files and create library projects. You can use the package manager on the Mac platform as well, but I do find it easier to use Xcode.

For the examples in this book, we will not need to add dependencies or use multiple files. Let's see how we can simply build and run an executable project in the package manager so you can use it to run the examples from this book if you would like. Keep in mind you are able to use the package manager on the Apple platform as well. When the package manager created main.swift in the Sources/test/ directory it added the following code to it:

print("Hello, world!")

This code gives us the basic Hello World application. You can replace this code with examples from...

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