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Mastering Swift 5.3

Mastering Swift 5.3

By : Jon Hoffman
3.7 (15)
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Mastering Swift 5.3

Mastering Swift 5.3

3.7 (15)
By: Jon Hoffman

Overview of this book

Over the years, Mastering Swift has proven itself among developers as a popular choice for an in-depth and practical guide to the Swift programming language. This sixth edition comes with the latest features, an overall revision to align with Swift 5.3, and two new chapters on building swift from source and advanced operators. From the basics of the language to popular features such as concurrency, generics, and memory management, this in-depth guide will help you develop your expertise and mastery of the language. As you progress, you will gain practical insights into some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. The book will also show you how to use and apply them in your own projects. In later chapters, you will understand how to use the power of protocol-oriented programming to write flexible and easier-to-manage code in Swift. Finally, you will learn how to add the copy-on-write feature to your custom value types, along with understanding how to avoid memory management issues caused by strong reference cycles. By the end of this Swift book, you will have mastered the Swift 5.3 language and developed the skills you need to effectively use its features to build robust applications.
Table of Contents (23 chapters)
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21
Other Books You May Enjoy
22
Index

Protocol-Oriented Design

When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world's first protocol-oriented programming (POP) language. From its name, we might assume that POP is all about protocol; however, that would be a wrong assumption. POP is about so much more than just protocol; it is actually a new way of not only writing applications but also thinking about programming.

In this chapter, we will cover the following topics:

  • What is the difference between OOP and POP design?
  • What is protocol-oriented design?
  • What is protocol composition?
  • What is protocol inheritance?

Days after Dave Abrahams did his presentation on POP at WWDC 2016, there were numerous tutorials on the internet about POP that took a very object-oriented approach to it. With this statement, I mean the approach taken by these tutorials focused on replacing the superclass with protocols and protocol...

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