Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Tkinter GUI Application Development Blueprints, Second Edition
  • Table Of Contents Toc
  • Feedback & Rating feedback
Tkinter GUI Application Development Blueprints, Second Edition

Tkinter GUI Application Development Blueprints, Second Edition

By : Chaudhary
4 (5)
close
close
Tkinter GUI Application Development Blueprints, Second Edition

Tkinter GUI Application Development Blueprints, Second Edition

4 (5)
By: Chaudhary

Overview of this book

Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.
Table of Contents (12 chapters)
close
close

Game of Chess

Let's build a game of chess in Tkinter. If you already know the basic rules of chess, you are ready to write this program. However, if you do not know the rules, you should read them before you start programming this application.

Some of the key objectives of this chapter are as follows:

  • Learning how to structure a program in a Model-View-Controller (MVC) architecture
  • Learning how to tame complexity by implementing programs in a modular structure
  • Taking a look at the versatility and power of the Tkinter Canvas widget
  • Learning the basic usage of canvas coordinates, object IDs, and tags
  • Learning the recommended error-handling practices
  • Learning how to extend Python's built-in data types
  • Using object inheritance to code classes with similar attributes and behavior
  • Using Python's built-in configparser module to store program preferences
  • Getting acquainted...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY