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Tkinter GUI Application Development Blueprints, Second Edition

Tkinter GUI Application Development Blueprints, Second Edition

By : Chaudhary
4 (5)
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Tkinter GUI Application Development Blueprints, Second Edition

Tkinter GUI Application Development Blueprints, Second Edition

4 (5)
By: Chaudhary

Overview of this book

Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice.
Table of Contents (12 chapters)
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Multiple Fun Projects

By now, we have explored most of the important features of Tkinter. Let's use this chapter to explore aspects of programming that, though not core to Tkinter, are often encountered while writing GUI applications.

In this chapter, we will develop several small applications from different domains. The applications we will build here include:

  • A snake game application
  • A weather reporter application
  • A port scanner application
  • A chat application
  • A phone book application
  • An ultrasound distance scanner application

Some of the key objectives of the chapter are:

  • To learn to use Queue module to avoid race conditions and other synchronization issues involved in writing multithreaded programs
  • To understand the basics of data mining over the network
  • To understand socket programming and to learn the basics of server-client architecture
  • To learn database programming...

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