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Rust Standard Library Cookbook

Rust Standard Library Cookbook

By : Jan Hohenheim, Daniel Durante
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Rust Standard Library Cookbook

Rust Standard Library Cookbook

5 (1)
By: Jan Hohenheim, Daniel Durante

Overview of this book

Mozilla’s Rust is gaining much attention with amazing features and a powerful library. This book will take you through varied recipes to teach you how to leverage the Standard library to implement efficient solutions. The book begins with a brief look at the basic modules of the Standard library and collections. From here, the recipes will cover packages that support file/directory handling and interaction through parsing. You will learn about packages related to advanced data structures, error handling, and networking. You will also learn to work with futures and experimental nightly features. The book also covers the most relevant external crates in Rust. By the end of the book, you will be proficient at using the Rust Standard library.
Table of Contents (12 chapters)
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People coming from other languages might wonder what lazy_static offers that can't already be done by a normal static object. The difference between them is as follows.

In Rust, a static variable is a variable that lives for the entire duration of the program, which is why they get their own, special lifetime, 'static. The catch is that the variable has to be built in a constant way, that is, a way that is known at compile time. In our example, we cannot replace CURRENCIES [11] with a normal static because HashMap::new() returns a newly constructed HashMap sitting somewhere in the memory during runtime. As this requires it to live in memory, it's impossible to build a HashMap during compile time, so its constructor is not constant.

Another catch with static variables is that, because they have a global lifetime, the borrow checker cannot make sure that their access is thread-safe. As a consequence, any access on a static mut variable will always...

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