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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
4.3 (3)
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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

4.3 (3)
By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (20 chapters)
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What is a device driver?


A device driver is a special code that interfaces a physical device into the system and exports it to the user-space processes using a well-defined API. In a UNIX-like OS, where everything is a file, the physical device is represented as a file. Then, the device driver implements all the system calls a process can do on a file.

Tip

The difference between a normal C function and a system call is just the fact that the latter is mainly executed into the kernel while a function executes into the user space only. For example, printf() is a function while write() is a system call. The latter (except for the prologue and epilogue part of a C function) executes into the kernel space, while the former executes into the user space (even if it calls write() to actually write its data to the output stream). The system calls are used to communicate with the peripherals, with other processes, and to get access to the kernel's internal data. That's why a system call triggers a switch...

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