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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
4.3 (3)
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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

4.3 (3)
By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (20 chapters)
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Chapter 3. C Compiler, Device Drivers, and Useful Developing Techniques

In the previous chapter, we saw how to use the serial console to manage our developer kits and how it can be used to manage the bootloader too. Also, we introduced some device drivers to communicate with the host through a USB cable, and we installed a Debian OS, which is a collection of files in a filesystem, the main and the first filesystem that our embedded systems mount and boot.

In this chapter, we will focus our attention on the C compiler (with its counterpart, the cross-compiler). You will also learn when to use the native or cross-compilation and the differences between them.

Then, we'll see some kernel stuff used later in this book (configuration, recompilation, and the device tree). We'll also look a bit deeper at the device drivers, how they can be compiled, and how they can be put into a kernel module (that is kernel code that can be loaded at runtime). This is because starting from the...

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