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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
4.3 (3)
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GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

4.3 (3)
By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (20 chapters)
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The C compiler

The C compiler is a program that translates the C language into a binary format that the CPU can understand and execute. This is the basic way (and the most powerful one) to develop programs into a GNU/Linux system.

Despite this fact, most developers prefer using high-level languages other than C due the fact the C language has no garbage collection, no object-oriented programming and other issues, giving up part of the execution speed that a C program offers. However, if we have to recompile the kernel (the Linux kernel is written in C-plus few assemblers) to develop a device driver or to write high-performance applications, then the C language is a must-have.

As we already saw in the preceding chapters, we can have a compiler and a cross-compiler, and until now, we've already used the cross-compiler several times to recompile the kernel and the bootloaders. However, we can decide to use a native compiler too. In fact, using native compilation may be easier but, in most...

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