Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • GNU/Linux Rapid Embedded Programming
  • Toc
  • feedback
GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
4.3 (3)
close
GNU/Linux Rapid Embedded Programming

GNU/Linux Rapid Embedded Programming

4.3 (3)
By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (20 chapters)
close

What is a sound device?

A sound (or audio) device is a computer peripheral that provides input and output of audio signals to and from a computer under the control of specific programs. Typical uses of sound cards include providing the audio component for multimedia applications, such as music, but they can also be used as input devices (by voice recognition) or sophisticated audio broadcasting for large plants, voice-recognition systems for control automation, music/audio processing, surveillance systems, and, with some limitations, even as a sophisticated ADC/DAC system useful to elaborate electrical signals (as an oscilloscope can do; look at Chapter 17, Analog-to-Digital Converters - ADC for more information regarding DACs).

Data sent to a device for output or data collected from the sound device are stored in a file in several formats (as WAV, MP3, or other audio format) or sent over the network as an audio stream (music or radio streaming).

Even if it may appear as an easy task...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete