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Mastering Embedded Linux Programming

Mastering Embedded Linux Programming

By : Chris Simmonds
4.8 (20)
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Mastering Embedded Linux Programming

Mastering Embedded Linux Programming

4.8 (20)
By: Chris Simmonds

Overview of this book

Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace.
Table of Contents (16 chapters)
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15
Index

Debugging forks and threads

What happens when the program you are debugging forks? Does the debug session follow the parent or the child? The behavior is controlled by follow-fork-mode which may be parent or child, with parent being the default. Unfortunately, current versions of gdbserver do not support this option, so it only works for native debugging. If you really need to debug the child process while using gdbserver, a workaround is to modify the code so that the child loops on a variable immediately after the fork, giving you the opportunity to attach a new gdbserver session to it and then to set the variable so that it drops out of the loop.

When a thread in a multithreaded process hits a breakpoint, the default behavior is for all threads to halt. In most cases this is the best thing to do as it allows you to look at static variables without them being changed by the other threads. When you recommence execution of the thread, all the stopped threads start up, even if you are single...

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