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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

By : Ahmad Sahar, Craig Clayton
3.8 (15)
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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

3.8 (15)
By: Ahmad Sahar, Craig Clayton

Overview of this book

iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5. The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store. By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps.
Table of Contents (33 chapters)
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1
Section 1: Swift
10
Section 2: Design
15
Section 3: Code
26
Section 4: Features

Summary

In this chapter, you learned how to write protocols and how to make classes, structures, and enumerations conform to them. You also learned how to extend the capabilities of a class by using an extension. Finally, you learned how to handle errors gracefully.

You're now able to write your own protocols to meet the requirements of your apps, use extensions to add new capabilities to existing types, and handle error conditions in your apps gracefully.

It may seem rather abstract and hard to understand now, but as you will see in Section 3 of this book, you will use protocols to implement common functionalities in different parts of your program instead of writing the same program over and over. You will see how useful extensions are in organizing your code, which makes it easy to maintain. Last but not least, you'll see how good error handling makes it easy to pinpoint...

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