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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

By : Ahmad Sahar, Craig Clayton
3.8 (15)
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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

3.8 (15)
By: Ahmad Sahar, Craig Clayton

Overview of this book

iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5. The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store. By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps.
Table of Contents (33 chapters)
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1
Section 1: Swift
10
Section 2: Design
15
Section 3: Code
26
Section 4: Features

Adding a collection view to the Explore screen

A collection view is an instance of the UICollectionView class. Like a spreadsheet program, it displays a grid of cells. Each cell in a collection view is a collection view cell, which is an instance of the UICollectionViewCell class. In this section, you will add a collection view to the view for the Explore scene.

A collection view needs a view controller to tell it what to display and to handle user interactions. Let's create a new Cocoa Touch Class file and implement ExploreViewController, a subclass of the view controller class, to act as the collection view's view controller.

Open the LetsEat project you created in the previous chapter and run the app to make sure everything still works as it should. The tab bar and navigation bar are visible and the Explore screen is blank. Stop the app.

Let's begin by adding...

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