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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

By : Ahmad Sahar, Craig Clayton
3.8 (15)
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iOS 13 Programming for Beginners

iOS 13 Programming for Beginners

3.8 (15)
By: Ahmad Sahar, Craig Clayton

Overview of this book

iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5. The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store. By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps.
Table of Contents (33 chapters)
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1
Section 1: Swift
10
Section 2: Design
15
Section 3: Code
26
Section 4: Features

Summary

In this chapter, you created a new custom control class, ratings view, from scratch and added it to the Restaurant Detail screen. You also added it to the Review Form screen. You configured it to respond to touches so that a user can use it to set a rating. Finally, you implemented ReviewFormViewController, a view controller for the Review Form screen, and configured the Cancel and Done button actions so that the user can dismiss the Review Form screen or submit a review. The submitted review is just printed to the Debug area at the moment, but you'll learn how to save it in a later chapter.

You now have a good grasp of how to create custom UIControl objects, which you can use for your own apps. You also know how to implement a review form that can accept user input for your own apps.

In the next chapter, you'll learn how to work with photos from the camera or...

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