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Hands-On Reinforcement Learning with Python

Hands-On Reinforcement Learning with Python

By : Sudharsan Ravichandiran
2.6 (18)
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Hands-On Reinforcement Learning with Python

Hands-On Reinforcement Learning with Python

2.6 (18)
By: Sudharsan Ravichandiran

Overview of this book

Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence.
Table of Contents (16 chapters)
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Atari Games with Deep Q Network

Deep Q Network (DQN) is one of the very popular and widely used deep reinforcement learning (DRL) algorithms. In fact, it created a lot of buzz around the reinforcement learning (RL) community after its release. The algorithm was proposed by researchers at Google's DeepMind and achieved human-level results when playing any Atari game by just taking the game screen as input.

In this chapter, we will explore how DQN works and also learn how to build a DQN that plays any Atari game by taking only the game screen as input. We will look at some of the improvements made to DQN architecture, such as double DQN and dueling network architecture.

In this chapter, you will learn about:

  • Deep Q Networks (DQNs)
  • Architecture of DQN
  • Building an agent to play Atari games
  • Double DQN
  • Prioritized experience replay
...

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