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Hands-On Reinforcement Learning with Python

Hands-On Reinforcement Learning with Python

By : Sudharsan Ravichandiran
2.6 (18)
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Hands-On Reinforcement Learning with Python

Hands-On Reinforcement Learning with Python

2.6 (18)
By: Sudharsan Ravichandiran

Overview of this book

Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence.
Table of Contents (16 chapters)
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Summary

In this chapter, we have learned how to implement a dueling DQN in detail. We started off with the basic environment wrapper functions for preprocessing our game screens and then we defined the QNetworkDueling class. Here, we implemented a dueling Q Network, which splits the final fully connected layer of DQN into a value stream and an advantage stream and then combines these two streams to compute the q value. Following this, we saw how to create a replay buffer, which is used to store the experience and samples a minibatch of experience for training the network, and finally, we initialized our car racing environment using OpenAI's Gym and trained our agent. In the next chapter, Chapter 13, Recent Advancements and Next Steps, we will see some of the recent advancements in RL.

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